![]() ![]() The only cards in a trick that score points are the Ace, 10, and King - each is worth 1 point. Cards in the "trump" suit outrank all other cards. The next highest is the 10, followed by King, Queen, and Jack (lowest). The Ace card has the highest rank, meaning it is the most powerful card. So without further ado, let's shuffle those decks, embrace the thrill of Double Deck Pinochle, and embark on a journey that'll leave your opponents in awe of your card-wielding prowess! Once you feel more comfortable with the game, you should take a look at our Double Deck Pinochle strategy and tips. Once you've caught up with the rules, you can Play Double Deck Pinochle Online on World of Card Games, where you can choose between playing against bots or multiplayer with people online or your friends. Whichever way you choose, you should be well-suited to playing the game and the end of it. Learn the game's complete rules by reading them below or through our interactive tutorial above. The highest-ranking card wins the trick for the person who played it. Next, each person plays a card into a "trick". All players display their meld, and points are recorded. Points are scored in two ways: via "melding" and "trick-taking".Īfter cards are dealt, players combine their cards into particular patterns - called "meld" - to earn points. ![]() There are two teams of two players, with partners sitting across from each other. If we are playing last and we can take the trick then we play our lowest card that can take the trick.How to Play Double Deck Pinochle: Double Deck Pinochle Rules with Interactive Card Game Tutorialĭouble deck Pinochle is a 4 player card game. If we do have play options that could beat what is currently in the trick pile, then we play our highest winning card unless we are playing the last trick card. ![]() If we don't have a play that can beat what is currently in the trick pile, then if our partner played the current highest trick card then we play our lowest counter. Otherwise, play the highest non trump card that is guaranteed to take the trick. Remembering what has been played and what was shown during passing and melding, play the highest trump card that is guaranteed to take the trick. If any play results in an average round score that is more than half a point lower than the highest average play, then remove it from the options considered. Finally, if necessary, we would choose to pass the cards that contribute the least amount of points to our meld score.įirst remove bad options: For each legal play, simulate the rest of the round 200 times with random deals of the unseen cards. Then prefer non-trump kings, then non-trump queens, then jack of diamonds (except if just received from partner), then lowest non-trump cards, then lowest trump cards. Then pass the cards that contribute the least amount of points to our meld score.įirst prefer not to pass any cards that result in a meld score for our hand. Then prefer queen of spades or jack of diamonds. Then, prefer to pass highest trump cards (except 9's of trump). Set the maximum willing bid at the round score achieved in more than 75% of the simulations.įirst prefer not to pass any cards that result in a meld score for your hand. Simulate many rounds with cards randomly dealt to standard strategy players. If we are playing last and we can take the trick then we play our lowest card that can take the trick. If we do have play options that could beat what is currently in the trick pile, then we play our highest winning card unless we are playing last. Otherwise, play the highest non trump card. Finally, if necessary, we would choose to pass the cards that contribute the least amount of points to our meld score. Then, prefer to first pass non-ace cards that would make us void in a suit, then prefer non-trump kings, then non-trump queens, then jack of diamonds (except if just received from partner), then lowest non-trump cards, then lowest trump cards. Then prefer highest non-trump cards.įirst prefer not to pass any cards that result in a meld score for our hand. Then, prefer to first pass highest trump cards. Pick the trump suit that resulted in the highest willing bid.įirst prefer not to pass any cards that result in a meld score for your hand. Set the maximum willing bid at the round score achieved in more than 83% of the simulations. ![]()
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